This study compares human and computational judgments of action similarity, revealing that both rely heavily on kinematic features like velocity and spatial cues and that humans don't rely much on action semantics.
January 30, 2023
This study compares human judgments and a kinematics-based computational model in recognizing action similarity, revealing that both rely heavily on low-level kinematic features, with the model showing higher sensitivity but also greater bias.
October 30, 2020
This study shows that incidentally processed biological figures influence visual perception based on structure, with upright point-light walkers with global-form features affecting processing more than inverted or scrambled PLWs with only local-motion cues.
August 30, 2018